Game State Controller Object

From Runic Games Wiki
Jump to: navigation, search

Contents

Game State Controller

Description

This Level Object is used to ...

Location

Right-click on an empty space in the Layout Scene Manager and choose Logic > Game State Controller from the list.

Properties

Name Type Description Read Only
HELP
TIP
string
The tip to show.
PLAYER
INVULNERABLE
bool
If True the Player will be invulnerable.
PROPERTIES
ENABLED
bool
Set the Game State Controller enabled or not. Note: If True the game state will be set when the level loads.
STATE
string
Set the game state.
  • Close InGame UI
  • Disable Skills
  • Hide Player
  • Interactive UI (Bars at Top and Bottom)
  • None
  • Pause Game
  • Pause Player

Input Events

Enable
Enable the Game State Controller.
Disable
Disable the Game State Controller.
Warp Pets to Player
Teleport pets to the Player.
Heal Player
Heal the Player.
Show Tip
Show the set "Tip" property.
Exit to Main Menu
Exit the game and return to the main menu.
Save Player
Save the game.

Output Events

Enabled
This event will be fired when the Game State Controller receives an "Enable" Input event.
Disabled
This event will be fired when the Game State Controller receives a "Disable" Input event.
Player HP Below 90 PCT
This event will be fired when the Player's health points reach or drop below 90%.
Player HP Below 80 PCT
This event will be fired when the Player's health points reach or drop below 80%.
Player HP Below 70 PCT
This event will be fired when the Player's health points reach or drop below 70%.
Player HP Below 60 PCT
This event will be fired when the Player's health points reach or drop below 60%.
Player HP Below 50 PCT
This event will be fired when the Player's health points reach or drop below 50%.
Player HP Below 40 PCT
This event will be fired when the Player's health points reach or drop below 40%.
Player HP Below 30 PCT
This event will be fired when the Player's health points reach or drop below 30%.
Player HP Below 20 PCT
This event will be fired when the Player's health points reach or drop below 20%.
Player HP Below 10 PCT
This event will be fired when the Player's health points reach or drop below 10%.
One Player in Level
This event will be fired when one Player is in the level.
Two Players in Level
This event will be fired when two Players are in the level.
Three Players in Level
This event will be fired when three Players are in the level.
Four Players in Level
This event will be fired when four Players are in the level.
Personal tools
Namespaces

Variants
Actions
Navigation
Runic Sites
Toolbox