Geometry Rotator Object

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Geometry Rotator

Description

This Particle Object is used to rotate meshes. Use this when your system's Render Type is EntityWorld and you are emitting three dimensional models.

Location

Right-click on an empty space in the Particle Creator Scene Manager and choose Affectors > Geometry Rotator from the list.

Properties

Name Type Description Read Only
POSITION
POSITION
CVector3
Position by X,Y,Z world coordinates
PROPERTIES
ENABLE
bool
Set the Geometry Rotator enabled or not.
ROTATION
AXIS OF ROTATION
CVector3
Set the axis of the rotation.
ROTATION SPEED
float
Specify the speed at which the particle rotates.
USE OWN ROTATION
bool
If True the rotation speed is based off the speed at which the particle is currently rotating.

Input Events

Enable
Enable the Geometry Rotator object.
Disable
Disable the Geometry Rotator object.

Output Events

None

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