Menu Controller Object

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Contents

Menu Controller

Description

This Level Object is used to ...

Location

Right-click on an empty space in the Layout Scene Manager and choose UI Menu > Menu Controller from the list.

Properties

Name Type Description Read Only
MENUS
MENU NAME
string
Set the menu to control.
TEXT FIELDS TO CHANGE
TEXT 0
string
The text to change on "Widget 0".
TEXT 1
string
The text to change on "Widget 1".
TEXT 2
string
The text to change on "Widget 2".
TEXT 3
string
The text to change on "Widget 3".
TEXT 4
string
The text to change on "Widget 4".
TEXT 5
string
The text to change on "Widget 5".
WIDGET 0
string
The widget's name.
WIDGET 1
string
The widget's name.
WIDGET 2
string
The widget's name.
WIDGET 3
string
The widget's name.
WIDGET 4
string
The widget's name.
WIDGET 5
string
The widget's name.

Input Events

Show
Set the Menu Controller to be visible.
Hide
Set the Menu Controller to be invisible.
Toggle Visibility
Toggle the visibility of the Menu Controller.

Output Events

On Visible
This event will be fired when the Menu Controller receives a "Show" Input event.
  • This event will also be fired when the Menu Controller receives a "Toggle Visibility" Input event that sets it to be visible.
On Invisible
This event will be fired when the Menu Controller receives a "Hide" Input event.
  • This event will also be fired when the Menu Controller receives a "Toggle Visibility" Input event that sets it to be invisible.
Initialized
This event will be fired when the Menu Controller is loaded.
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