Music Object

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Contents

Music

Description

This Level Object is used to ...

Location

Right-click on an empty space in the Layout Scene Manager and choose Sounds > Music from the list.

Properties

Name Type Description Read Only
FADE
IN
float
Set the time ( in seconds ) to fade in the music.
OUT
float
Set the time ( in seconds ) to fade out the music.
MUSIC
FILE NAME
string
The music file name.
PROPERTIES
LOOPS
bool
If True the music will loop. If False the music will blend back in to background music.

Input Events

Play
Play the Music.
Stop
Stop playing the Music.
Play Level Music

Output Events

Playing
This event will be fired when the Music object receives a "Play" Input event.
Stopped
This event will be fired when the Music object receives a "Stop" Input event.
Sound Ended
This event will be fired when the music ends.
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