Texture Rotate Object

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Contents

Texture Rotate

Description

This Particle Object is used to rotate textures. If you wish particles to rotate at random speeds, set Use Own Rotation to true. Otherwise, keep it false to improve performance.

Location

Right-click on an empty space in the Particle Creator Scene Manager and choose Affectors > Texture Rotate from the list.

Properties

Name Type Description Read Only
POSITION
POSITION
CVector3
Position by X,Y,Z world coordinates.
PROPERTIES
ENABLE
bool
Set the Texture Rotate object enabled or not.
ROTATION
ROTATION SPEED
float
Set the speed at which the particle rotates.
STARTING ROTATION
float
Specify the starting rotation angle.
USE OWN ROTATION
bool
If True the rotation speed is based off the speed at which the particle is currently rotating.

Input Events

Enable
Enable the Texture Rotate object.
Disable
Disable the Texture Rotate object.

Output Events

None

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