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This special page shows all uploaded files. When filtered by user, only files where that user uploaded the most recent version of the file are shown.


descDate Name Thumbnail Size User Description
12:41, 15 October 2012ConnectingZones 10.jpg (file)36 KBPatrick.blank 
12:38, 15 October 2012LogicEditor.png (file)94 KBBrian.Barhorst (Logic Editor window)
12:35, 15 October 2012ConnectingZones 9.jpg (file)32 KBPatrick.blank 
12:23, 15 October 2012CreateLogicGroup.png (file)9 KBBrian.Barhorst (Selecting Logic Group object from right-click menu)
12:22, 15 October 2012ConnectingZones 8.jpg (file)58 KBPatrick.blank 
12:18, 15 October 2012ConnectingZones 7.jpg (file)40 KBPatrick.blank 
12:15, 15 October 2012ExternalToolButton.png (file)590 BBrian.Barhorst (External Tool Icon)
12:13, 15 October 2012ConnectingZones 6.jpg (file)103 KBPatrick.blank 
12:09, 15 October 2012ConnectingZones 5.jpg (file)97 KBPatrick.blank 
11:54, 15 October 2012ConnectingZones 4.jpg (file)29 KBPatrick.blank 
11:39, 15 October 2012ConnectingZones 3.jpg (file)164 KBPatrick.blank 
11:30, 15 October 2012ConnectingZones 1.jpg (file)137 KBPatrick.blank 
11:01, 15 October 2012DungeonRules 1.jpg (file)358 KBPatrick.blank 
10:02, 15 October 2012LevelRules 1.jpg (file)329 KBPatrick.blank 
15:46, 12 October 2012Guts ae 02.jpg (file)610 KBMatt.Tinari 
15:40, 12 October 2012Button 02.png (file)3 KBAdam.Perin 
15:40, 12 October 2012Guts ae 01.jpg (file)252 KBMatt.Tinari 
15:38, 12 October 2012Props Unit Editor 05.png (file)57 KBAdam.Perin 
15:29, 12 October 2012Props Unit Editor 04.png (file)58 KBAdam.Perin 
15:04, 12 October 2012Props Unit Editor 03.png (file)16 KBAdam.Perin 
15:00, 12 October 2012Tut-01-15.jpg (file)12 KBJohn.dunbar 
14:55, 12 October 2012Tut-01-14.jpg (file)9 KBJohn.dunbar 
14:54, 12 October 2012Tut-01-13.jpg (file)27 KBJohn.dunbar 
14:47, 12 October 2012Props Unit Editor 02.png (file)15 KBAdam.Perin 
14:36, 12 October 2012Plus 02.png (file)3 KBAdam.Perin 
14:36, 12 October 2012Plus 01.png (file)3 KBAdam.Perin 
14:29, 12 October 2012Props Unit Editor 01.png (file)41 KBAdam.Perin 
13:47, 12 October 2012Animation Dialog Box.png (file)23 KBMatt.Lefferts (Example of the animation dialog box showing the differences between exporting an animation such as an attack, versus a Bind file. )
12:56, 12 October 2012Tag Name.png (file)19 KBMatt.Lefferts (Example of the Tags used on Torchlight II characters to attach weapons and objects.)
12:55, 12 October 2012Skinned Mesh Dialog.png (file)22 KBMatt.Lefferts (Example of the dialog box seen when exporting a "Skinned .Mesh" file.)
12:54, 12 October 2012Skeleton Export Dialog.png (file)23 KBMatt.Lefferts (Example of the dialog box seen when exporting a .Skeleton file.)
12:53, 12 October 2012Root Placement.png (file)49 KBMatt.Lefferts (Example of the Root node placement in 3DStudio Max before it is exported. It is usually best for the Root to be at "0,0,0" along the X,Y,Z axis.)
12:51, 12 October 2012Root Hierarchy.png (file)257 KBMatt.Lefferts (Example of the bone hierarchy that shows the "Root" bone at the top.)
12:50, 12 October 2012Mesh Name.png (file)18 KBMatt.Lefferts (Example of the name of the skinned mesh object in 3DStudio Max that can be exported.)
12:49, 12 October 2012Material File Example.png (file)20 KBMatt.Lefferts (Example of a character's material file. In Torchlight II characters, weapons and armors have a default emissive of "0.4" for all three values.)
12:46, 12 October 2012Exported Mesh Files.png (file)24 KBMatt.Lefferts (Example of the exported Mesh files.)
12:46, 12 October 2012Exported Files Ready For Editor.png (file)30 KBMatt.Lefferts (An example of some of the basic exported files needed to bring into the editor for an animated character.)
12:44, 12 October 2012Export Skinned Mesh.png (file)93 KBMatt.Lefferts (Example of naming when exporting the Mesh file of a given character.)
12:42, 12 October 2012Export Bind.png (file)10 KBMatt.Lefferts (Example of naming a .skeleton file when exporting the Bind of a given character.)
12:41, 12 October 2012Animation Export - Attack1.png (file)55 KBMatt.Lefferts (example of how to name an animation of a character for exporting.)
12:17, 12 October 2012Guts tsrpe 03.jpg (file)236 KBMatt.Tinari 
11:58, 12 October 2012Tut-01-12.jpg (file)31 KBJohn.dunbar 
11:58, 12 October 2012Tut-01-11.jpg (file)27 KBJohn.dunbar 
11:58, 12 October 2012Tut-01-10.jpg (file)18 KBJohn.dunbar 
11:57, 12 October 2012Tut-01-09.jpg (file)34 KBJohn.dunbar 
11:57, 12 October 2012Tut-01-08.jpg (file)31 KBJohn.dunbar 
11:57, 12 October 2012Tut-01-07.jpg (file)8 KBJohn.dunbar 
11:39, 12 October 2012Animation Editor 02.png (file)42 KBAdam.Perin 
11:31, 12 October 2012Guts tsrpe 02.jpg (file)253 KBMatt.Tinari 
11:30, 12 October 2012Animation Editor 01.png (file)39 KBAdam.Perin 

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