Frame Object
From Runic Games Wiki
Contents |
Frame
Properties
Name | Category | Type | Description | ReadOnly |
---|---|---|---|---|
PERCENT X | POSITION | float | X Position as a percent. | |
PERCENT Y | POSITION | float | Y Position as a percent. | |
OFFSET X | POSITION | float | X offset in pixels. | |
OFFSET Y | POSITION | float | Y offset in pixels | |
WIDTH | SIZE | float | Width in actual pixels. | |
HEIGHT | SIZE | float | Height in actual pixels. | |
SCALE WIDTH | SIZE | float | Width in actual pixels. | |
SCALE HEIGHT | SIZE | float | Height in actual pixels. | |
TOOL TIP | ADVANCED | string | The tool tip of this window. | |
TOOL TIP VISUAL | ADVANCED | string | The visual tooltip file. | |
TOOL TIP INHERITED | ADVANCED | bool | Does the tooltip inherit from parent? | |
CLIPPED | ADVANCED | bool | If true it's clipped by the parent. | |
MOUSE PASS THROUGH | ADVANCED | bool | If false the mouse will give the object events. | |
LIST INDEX | ADVANCED | int | Used for sorting items in lists and reflow windows | |
ALWAYS ON TOP | ADVANCED | bool | If true the widget will always be on top. | |
ALPHA | ADVANCED | float | The alpha of the window. | |
PUSH BACK | ADVANCED | bool | If true when the widget loads it gets pushed back. | |
ADD PROPS | ADVANCED | string | Additional properties. PropName=Value | |
SORT OFFSET | ADVANCED | int | Offset to the window's sort order | |
VISIBLE | VISIBILITY AND ENABLED | bool | Is it visible. | |
ENABLED | VISIBILITY AND ENABLED | bool | Is it enabled. | |
VERTICLE | FRAME ALIGNMENT | string | Vertical alignment of the frame. | |
HORIZONTAL | FRAME ALIGNMENT | string | Horizontal alignment of frame. | |
WIDGET NAME | DATA | string | The name used in code for ref. | |
STRING DATA | DATA | string | Data used by code. | |
INTEGER DATA | DATA | int | Integer Data used by code. | |
RENDER WINDOW | ADVANCED | bool | If true render window will try to sort itself with other render windows. Usually you only have a single render window per menu. | |
TEMPLATE | TEMPLATE | string | The template to use. | |
HOVER | TEMPLATE | string | The template to use for the mouse over. | |
RESIZE TO FIT | CHILDREN PROPERTIES | bool | Will resize the window to fit the children. | |
CLICK | SOUNDS | string | Click sound | |
MARGIN OFFSET X | CHILDREN PROPERTIES | float | when sizing to fit children, the frame will offset by this value on the X | |
MARGIN OFFSET Y | CHILDREN PROPERTIES | float | when sizing to fit children, the frame will offset by this value on the Y | |
MIN PERCENT WIDTH | MIN AND MAX SIZE | float | Min percent width. | |
MIN PERCENT HEIGHT | MIN AND MAX SIZE | float | Min percent height. | |
MIN PIXEL WIDTH | MIN AND MAX SIZE | float | Min pixel width. | |
MIN PIXEL HEIGHT | MIN AND MAX SIZE | float | Min pixel height. | |
MAX PERCENT WIDTH | MIN AND MAX SIZE | float | Max percent width. | |
MAX PERCENT HEIGHT | MIN AND MAX SIZE | float | Max percent height. | |
MAX PIXEL WIDTH | MIN AND MAX SIZE | float | Max pixel width. | |
MAX PIXEL HEIGHT | MIN AND MAX SIZE | float | Max pixel height. |
Input Events
Show
Hide
Toggle Visibility
Disable
Enable
Click
Output Events
On Visible
On Invisible
Mouse Entered
Mouse Leave
Clicked
Double Clicked
MButton Up
MButton Down
Right MButton Up
Right MButton Down
Middle MButton Up
Middle MButton Down