Monsters
From Runic Games Wiki
Characters
Properties
- AI_ATTACKCOOLDOWN
- (FLOAT) -
- AI_CHANCETOATTACK
- (FLOAT) -
- AITYPE
- (STRING) -
- ALIGNMENT
- (STRING) -
- ALLOW_HWSKINNING
- (BOOL) -
- ALLOWS_MERCH_MAGICAL
- (BOOL) -
- ALLOWS_MERCH_UNIQUES
- (BOOL) -
- ALWAYSACTIVE
- (BOOL) -
- ARMED
- (BOOL) -
- ARMOR
- (INTEGER) -
- ARMOR_ELECTRIC
- (INTEGER) -
- ARMOR_FIRE
- (INTEGER) -
- ARMOR_GRAPH
- (STRING) -
- ARMOR_ICE
- (INTEGER) -
- ARMOR_PHYSICAL
- (INTEGER) -
- ARMOR_POISON
- (INTEGER) -
- ATTACHES_TO_MASTER
- (BOOL) -
- ATTACK
- (FLOAT) -
- ATTACK_RADIUS
- (FLOAT) -
- ATTACK_RANGE
- (FLOAT) -
- ATTACK_SOUND
- (STRING) -
- ATTACK_SPEED_MOD
- (INTEGER) -
- ATTACKANGLE
- (FLOAT) -
- ATTACKSPEED
- (FLOAT) -
- BASEFILE
- (STRING) -
- BLEEDS
- (BOOL) -
- BOOTS_OVERRIDE
- (STRING) -
- BOSS_CHAMPION
- (BOOL) -
- BRAVERY
- (FLOAT) -
- CANCASTSKILLONEXPLOSION
- (BOOL) -
- CANMATCHSPEED
- (BOOL) -
- CANMOUSEOVER
- (BOOL) -
- CHAMPION
- (BOOL) -
- CHEST_OVERRIDE
- (STRING) -
- COLLIDEABLE
- (BOOL) -
- COLLISION_ADD
- (FLOAT) -
- COLLISION_RADIUS
- (FLOAT) -
- COLLISIONFILE
- (STRING) -
- CREATE_INVISIBLE
- (BOOL) -
- CRITICALSTRIKE
- (STRING) -
- DAMAGE_ELECTRIC
- (INTEGER) -
- DAMAGE_FIRE
- (INTEGER) -
- DAMAGE_GRAPH
- (STRING) -
- DAMAGE_ICE
- (INTEGER) -
- DAMAGE_PHYSICAL
- (INTEGER) -
- DAMAGE_POISON
- (INTEGER) -
- DAMAGE_REACT_RADIUS
- (FLOAT) -
- DAMAGEABLE
- (BOOL) -
- DAMAGETYPE
- (STRING) -
- DEATH_SOUND
- (STRING) -
- DESCRIPTION
- (TRANSLATE) -
- DESTROY_ON_DEATH
- (BOOL) -
- DIES_ON_WARP
- (BOOL) -
- DISPLAYDMG
- (BOOL) -
- DISPLAYNAME
- (TRANSLATE) -
- DONOTSPAWN
- (BOOL) -
- DONTCREATE
- (BOOL) -
- DONTDROPGOLD
- (BOOL) -
- DORMANTNAME
- (TRANSLATE) -
- EFFORT_SOUND
- (STRING) -
- FLEE_SOUND
- (STRING) -
- FOLLOW_RADIUS
- (FLOAT) -
- GLOVES_OVERRIDE
- (STRING) -
- HEALTH_GRAPH
- (STRING) -
- HELMET_OVERRIDE
- (STRING) -
- IDLE_SOUND
- (STRING) -
- IGNORE_UNITS_PATHING
- (BOOL) -
- INJURE_SOUND
- (STRING) -
- INVINCIBLE
- (BOOL) -
- LAND_SOUND
- (STRING) -
- LEVEL
- (INTEGER) -
- LOCALONLY
- (BOOL) -
- MAXDAMAGE
- (INTEGER) -
- MAXHP
- (FLOAT) -
- MAXIMUM_PET_INSTANCES
- (INTEGER) -
- MAXLEVEL
- (INTEGER) -
- MERCHANTTAB
- (INTEGER) -
- MESH
- (STRING) -
- MESHFILE
- (STRING) -
- MINDAMAGE
- (INTEGER) -
- MINHP
- (FLOAT) -
- MINION_SPAWNCLASS
- (STRING) -
- MINLEVEL
- (INTEGER) -
- MISS_SOUND
- (STRING) -
- MOTION_RADIUS
- (FLOAT) -
- NAME
- (STRING) -
- NEAR_WALK_RADIUS
- (FLOAT) -
- NET_SIMPLE
- (BOOL) -
- NO_ORIENTATION
- (BOOL) -
- NO_UNARMED_ATTACKS
- (BOOL) -
- NPCBYE
- (STRING) -
- NPCGREET
- (STRING) -
- OCCUPIESNODES
- (BOOL) -
- PANTS_OVERRIDE
- (STRING) -
- PARTICLE_DEATH
- (STRING) -
- PARTICLE_DESUMMON
- (STRING) -
- PARTICLE_EXPLODE
- (STRING) -
- PARTICLE_GETHIT
- (STRING) -
- PARTICLE_SPAWN
- (STRING) -
- PLAYER_LEVEL_FOR_MERCHANT
- (FLOAT) -
- PORTRAIT
- (STRING) -
- RACE
- (STRING) -
- RANGED_UNARMED
- (BOOL) -
- RARITY
- (INTEGER) -
- REACH_BONUS
- (FLOAT) -
- REACT_TO_DMG_BONUS_MULT
- (FLOAT) -
- REACT_TO_DMG_BONUS_TIMER
- (FLOAT) -
- RENDERALWAYS
- (BOOL) -
- RENDERBEHIND
- (BOOL) -
- REQ_CLASS
- (STRING) -
- RESOURCEDIRECTORY
- (STRING) -
- ROAR_SOUND
- (STRING) -
- RUN_ANIM_MULT
- (FLOAT) -
- RUNNINGSPEED
- (FLOAT) -
- RUNNINGSPEEDBONUS
- (FLOAT) -
- SCALE
- (FLOAT) -
- SCALE_VARIATION
- (FLOAT) -
- SHADOWS
- (BOOL) -
- SHIELD_SCALE
- (FLOAT) -
- SHOULDERS_OVERRIDE
- (STRING) -
- SHOW_CHAMPION_THEME
- (BOOL) -
- SIGHT_RADIUS
- (FLOAT) -
- SOFTBLEND
- (BOOL) -
- SPAWN_ANIM
- (STRING) -
- SPAWN_DEAD
- (BOOL) -
- SPAWN_ENVI_IDLE
- (BOOL) -
- SPAWN_INVISIBLE
- (BOOL) -
- SPAWN_SOUND
- (STRING) -
- SPAWNCLASS
- (STRING) -
- SPAWNGOLD
- (BOOL) -
- SPAWNINGSPEEDBONUS
- (FLOAT) -
- STEP_SOUND
- (STRING) -
- STRIKE_RANGE
- (FLOAT) -
- STRIKE_SOUND
- (STRING) -
- TARGETABLE
- (BOOL) -
- TEXTURE_OVERRIDE
- (STRING) -
- TURN_RATE
- (FLOAT) -
- UNIQUENAME
- (BOOL) -
- UNIT_GUID
- (STRING) -
- UNITTYPE
- (STRING) -
- USEWEAPONDAMAGE
- (BOOL) -
- VIEW_ANGLE
- (FLOAT) -
- WALK_ANIM_MULT
- (FLOAT) -
- WALKINGSPEED
- (FLOAT) -
- WALKINGSPEEDBONUS
- (FLOAT) -
- WANDER_PT_RADIUS
- (FLOAT) -
- WARDROBE
- (BOOL) -
- WARDROBE_BASE
- (STRING) -
- WEAPON_SCALE
- (FLOAT) -
- XP
- (INTEGER) -