Geometry Rotator Object
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Contents |
Geometry Rotator
Description
This Particle Object is used to rotate meshes. Use this when your system's Render Type is EntityWorld and you are emitting three dimensional models.
Location
Right-click on an empty space in the Particle Creator Scene Manager and choose Affectors > Geometry Rotator from the list.
Properties
| Name | Type | Description | Read Only |
|---|---|---|---|
| POSITION | |||
| POSITION | Position by X,Y,Z world coordinates | ||
| PROPERTIES | |||
| ENABLE | Set the Geometry Rotator enabled or not. | ||
| ROTATION | |||
| AXIS OF ROTATION | Set the axis of the rotation. | ||
| ROTATION SPEED | Specify the speed at which the particle rotates. | ||
| USE OWN ROTATION | If True the rotation speed is based off the speed at which the particle is currently rotating. | ||
Input Events
- Enable
- Enable the Geometry Rotator object.
- Disable
- Disable the Geometry Rotator object.
Output Events
None