Menu Controller Object
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				Contents | 
Menu Controller
Description
This Level Object is used to ...
Location
Right-click on an empty space in the Layout Scene Manager and choose UI Menu > Menu Controller from the list.
Properties
| Name | Type | Description | Read Only | 
|---|---|---|---|
| MENUS | |||
| MENU NAME |   | 
Set the menu to control. |   | 
| TEXT FIELDS TO CHANGE | |||
| TEXT 0 |   | 
The text to change on "Widget 0". |   | 
| TEXT 1 |   | 
The text to change on "Widget 1". |   | 
| TEXT 2 |   | 
The text to change on "Widget 2". |   | 
| TEXT 3 |   | 
The text to change on "Widget 3". |   | 
| TEXT 4 |   | 
The text to change on "Widget 4". |   | 
| TEXT 5 |   | 
The text to change on "Widget 5". |   | 
| WIDGET 0 |   | 
The widget's name. |   | 
| WIDGET 1 |   | 
The widget's name. |   | 
| WIDGET 2 |   | 
The widget's name. |   | 
| WIDGET 3 |   | 
The widget's name. |   | 
| WIDGET 4 |   | 
The widget's name. |   | 
| WIDGET 5 |   | 
The widget's name. |   | 
Input Events
- Show
 - Set the Menu Controller to be visible.
 
- Hide
 - Set the Menu Controller to be invisible.
 
- Toggle Visibility
 - Toggle the visibility of the Menu Controller.
 
Output Events
- On Visible
 -  This event will be fired when the Menu Controller receives a "Show" Input event.
- This event will also be fired when the Menu Controller receives a "Toggle Visibility" Input event that sets it to be visible.
 
 
- On Invisible
 -  This event will be fired when the Menu Controller receives a "Hide" Input event.
- This event will also be fired when the Menu Controller receives a "Toggle Visibility" Input event that sets it to be invisible.
 
 
- Initialized
 - This event will be fired when the Menu Controller is loaded.