From Runic Games Wiki
This Level Object is used to ...
Right-click on an empty space in the Layout Scene Manager and choose Sounds > Music from the list.
||Set the time ( in seconds ) to fade in the music.|| |
||Set the time ( in seconds ) to fade out the music.|| |
||The music file name.|| |
||If True the music will loop. If False the music will blend back in to background music.|| |
- Play the Music.
- Stop playing the Music.
- Play Level Music
- This event will be fired when the Music object receives a "Play" Input event.
- This event will be fired when the Music object receives a "Stop" Input event.
- Sound Ended
- This event will be fired when the music ends.