Player Sphere Trigger Object
From Runic Games Wiki
Contents |
Player Sphere Trigger
Description
This Level Object will fire events based on the Player entering or exiting the Player Sphere Trigger area.
Location
Right-click on an empty space in the Layout Scene Manager and choose Logic > Player Sphere Trigger from the list.
Properties
Name | Type | Description | Read Only |
---|---|---|---|
POSITION | |||
POSITION | |
Position by X,Y,Z world coordinates. | |
PROPERTIES | |||
ENABLED | |
Set the Player Sphere Trigger enabled or disabled. | |
LOCAL ONLY | |
If True the state of the Player Sphere Trigger will not be sent to other multiplayer clients. | |
LOCAL PLAYER ONLY | |
If True only the local Player can trigger the Player Sphere Trigger. | |
RADIUS | |
Set the radius of the Player Sphere Trigger sphere. | |
RETRIGGER DELAY | |
The Player Sphere Trigger won't trigger again for this amount of time. | |
Input Events
- Enable
- Enable the Player Sphere Trigger.
- Disable
- Disable the Player Sphere Trigger. "Triggered", "Triggered First Time", "Deactivated", and "Deactivated First Time" Output events will not fire.
- Reset
- Reset the Player Sphere Trigger. Allows "Triggered First Time" and "Deactivated First Time" Output events to fire again.
- Broadcast
- Broadcast the Player(s) currently in the Player Sphere Trigger.
Output Events
- Enabled
- This event will fire when the Player Sphere Trigger receives an "Enable" Input event.
- Disabled
- This event will fire when the Player Sphere Trigger receives a "Disable" Input event.
- Reset
- This event will fire when the Player Sphere Trigger receives a "Reset" Input event.
- Triggered
- This event will fire every time the Player enters the Player Sphere Trigger.
- Triggered First Time
- This event will only fire the first time the Player enters the Player Sphere Trigger.
- If the Player Sphere Trigger receives a "Reset" Input event this event will fire the first time the Player enters the Player Sphere Trigger again.
- Deactivated
- This event will fire every time the Player exits the Player Sphere Trigger.
- Deactivated First Time
- This event will only fire the first time the Player exits the Player Sphere Trigger.
- If the Player Sphere Trigger receives a "Reset" Input event this event will fire the first time the Player exits the Player Sphere Trigger again.