Quest Flag Controller Object
From Runic Games Wiki
Contents |
Quest Flag Controller
Description
This Level Object is used to ...
Location
Right-click on an empty space in the Layout Scene Manager and choose Logic > Quest Flag Controller from the list.
Properties
Name | Type | Description | Read Only |
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POSITION | |||
POSITION | |
Position by X, Y, Z world coordinates. | |
PROPERTIES | |||
AREA | |
Set the radius of the area. | |
BROADCAST | |
If True the "Broadcast" Input event will be fired whenever the Quest Flag is set from anywhere. Note: A "Broadcast" Input event can still be fired through logic. | |
QUEST | |||
QUEST | |
The Quest the Quest Flag Controller controls. | |
QUEST FLAG | |
Set the Quest Flag. | |
SELECTION TYPE | |
Specify how the game will select the Players in the area.
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Input Events
- Enable
- Enable the Quest Flag Controller object.
- Disable
- Disable the Quest Flag Controller object.
- Broadcast
Output Events
- Enabled
- This event will be fired when the Quest Flag Controller receives an "Enable" Input event.
- Disabled
- This event will be fired when the Quest Flag Controller receives a "Disable" Input event.
- All Tags Complete
- All Tags NOT Complete