Sphere Collision Object
From Runic Games Wiki
Contents |
Sphere Collision
Description
This Particle Object is used to create an invisible sphere particles will collide with. This isn't a very useful affector, and is potentially expensive.
Location
Right-click on an empty space in the Particle Creator Scene Manager and choose Affectors > Sphere Collision from the list.
Properties
Name | Type | Description | Read Only |
---|---|---|---|
COLLISION | |||
BOUNCYNESS | float | Set how much bounce the particle has on impact. | |
FRICTION | float | Set the amount of friction to apply when a collision occurs. | |
INTERSECTION TYPE | string | The type of intersection to use when comparing particles for collision:
|
|
TYPE | string | The type of collision to use:
| |
POSITION | |||
POSITION | Position by X,Y,Z world coordinates. | ||
PROPERTIES | |||
ENABLE | bool | Set the Sphere Collision object enabled or not. | |
SIZE | |||
RADIUS | float | Specify the radius of the sphere. | |
VISUAL SPHERE | |||
SHOW SPHERE | bool | Set the Sphere Collision sphere visible or not. |
Input Events
- Enable
- Enable the Sphere Collision object.
- Disable
- Disable the Sphere Collision object.
Output Events
None