Sphere Collision Object
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Contents |
Sphere Collision
Description
This Particle Object is used to create an invisible sphere particles will collide with. This isn't a very useful affector, and is potentially expensive.
Location
Right-click on an empty space in the Particle Creator Scene Manager and choose Affectors > Sphere Collision from the list.
Properties
| Name | Type | Description | Read Only |
|---|---|---|---|
| COLLISION | |||
| BOUNCYNESS | float | Set how much bounce the particle has on impact. | |
| FRICTION | float | Set the amount of friction to apply when a collision occurs. | |
| INTERSECTION TYPE | string | The type of intersection to use when comparing particles for collision:
|
|
| TYPE | string | The type of collision to use:
| |
| POSITION | |||
| POSITION | Position by X,Y,Z world coordinates. | ||
| PROPERTIES | |||
| ENABLE | bool | Set the Sphere Collision object enabled or not. | |
| SIZE | |||
| RADIUS | float | Specify the radius of the sphere. | |
| VISUAL SPHERE | |||
| SHOW SPHERE | bool | Set the Sphere Collision sphere visible or not. | |
Input Events
- Enable
- Enable the Sphere Collision object.
- Disable
- Disable the Sphere Collision object.
Output Events
None