Sphere Collision Object

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Contents

Sphere Collision

Description

This Particle Object is used to create an invisible sphere particles will collide with. This isn't a very useful affector, and is potentially expensive.

Location

Right-click on an empty space in the Particle Creator Scene Manager and choose Affectors > Sphere Collision from the list.

Properties

Name Type Description Read Only
COLLISION
BOUNCYNESS float Set how much bounce the particle has on impact.
FRICTION float Set the amount of friction to apply when a collision occurs.
INTERSECTION TYPE string The type of intersection to use when comparing particles for collision:
  • Box
  • Fast
TYPE string The type of collision to use:
  • Bounce
  • Flow
  • Stop
POSITION
POSITION
CVector3
Position by X,Y,Z world coordinates.
PROPERTIES
ENABLE bool Set the Sphere Collision object enabled or not.
SIZE
RADIUS float Specify the radius of the sphere.
VISUAL SPHERE
SHOW SPHERE bool Set the Sphere Collision sphere visible or not.

Input Events

Enable
Enable the Sphere Collision object.
Disable
Disable the Sphere Collision object.

Output Events

None

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