Texture Animation Object
From Runic Games Wiki
Contents |
Texture Animation
Description
This Particle Object is used with multi-frame textures to either pick a frame at random or to play the animations of flipbooks.
Location
Right-click on an empty space in the Particle Creator Scene Manager and choose Affectors > Texture Animation from the list.
Properties
| Name | Type | Description | Read Only |
|---|---|---|---|
| ANIMATION | |||
| ANIMATION SPEED | Specify the speed at which the texture animates. | ||
| LOOPS | If True the animation will loop. | ||
| USE OWN ANIMATION | If True the animation speed is based off the speed at which the particle is currently rotating. | ||
| USE RANDOM STARTING FRAME | If True the animation will choose a random starting frame. | ||
| POSITION | |||
| POSITION | Position by X,Y,Z world coordinates. | ||
| PROPERTIES | |||
| ENABLE | Set the Texture Animation object enabled or not. | ||
Input Events
- Enable
- Enable the Texture Animation object.
- Disable
- Disable the Texture Animation object.
Output Events
None