Texture Animation Object

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Contents

Texture Animation

Description

This Particle Object is used with multi-frame textures to either pick a frame at random or to play the animations of flipbooks.

Location

Right-click on an empty space in the Particle Creator Scene Manager and choose Affectors > Texture Animation from the list.

Properties

Name Type Description Read Only
ANIMATION
ANIMATION SPEED
float
Specify the speed at which the texture animates.
LOOPS
bool
If True the animation will loop.
USE OWN ANIMATION
bool
If True the animation speed is based off the speed at which the particle is currently rotating.
USE RANDOM STARTING FRAME
bool
If True the animation will choose a random starting frame.
POSITION
POSITION
CVector3
Position by X,Y,Z world coordinates.
PROPERTIES
ENABLE
bool
Set the Texture Animation object enabled or not.

Input Events

Enable
Enable the Texture Animation object.
Disable
Disable the Texture Animation object.

Output Events

None

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