Teleport Object

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Teleport

Description

This Level Object is used to Teleport the Player to a location in the current level. The Position and Orientation properties determine where the Player is teleported and what direction they are facing. The "Activate Teleporter" Input event must be fired by a Unit Trigger, Player Box Trigger, or Player Sphere Trigger to properly pass the Player to the Teleport object.

Location

Right-click on an empty space in the Layout Scene Manager and choose Logic > Teleport from the list.

Properties

Name Type Description Read Only
POSITION
POSITION
CVector3
Position by X,Y,Z world coordinates.
ORIENTATION
FORWARD
CVector3
Forward by X,Y,Z.
RIGHT
CVector3
Right by X,Y,Z.
UP
CVector3
Up by X,Y,Z.
PROPERTIES
ENABLED
bool
Set the Teleport object enabled or disabled.

Input Events

Activate Teleport
Teleport the Player to the Position of the Teleport object.
Enable
Enable the Teleport object. The Teleport object will accept "Activate Teleport" Input events.
Disable
Disable the Teleport object. The Teleport object will not accept "Activate Teleport" Input events.

Output Events

Activated
This event will fire when the Teleport object receives a "Activate Teleport" Input event.
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